Wayward Sky – Review

Usually I can tell within the first five minutes of playing a game whether or not I’ll enjoy it. With Wayward Sky, the “look and click” VR adventure game from Uber Entertainment, it took just over one minute and thirty seconds! In this time, through the PlayStation VR headset, I’d seen a plane in flames fly around my head and subsequently watched it crash into a flying fortress, its occupants (a girl called Bess and her father) greeted by a big red robot and then the father carried away by the said robot. This intro sequence shows off the almost Disney/Pixar-like art style of the game as well as highlighting the magic of virtual reality.

Once this intro scene is over it is down to you to help guide Bess around the flying fortress so that she can (hopefully) be reunited with her father and escape. You do this from a third person view in true “point and click” fashion, using either the DualShock 4 or two Move controllers. I opted for the Move controllers and did so for two very good reasons. Firstly it’s far easier to point the wands where you want Bess to move and secondly Wayward Sky has some puzzles that you need to solve. During these puzzles the camera switches to a first person view and you assume the role of Bess, which adds to the immersive feeling of the game. The puzzles are simple by design so that they don’t make you want to put your VR headset down in frustration and involve such tasks like turning a wheel to stop a water jet or pulling a lever to rotate a platform.

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Wayward Sky is only a short game; it takes less than four hours complete, so I’m not going to spoil your enjoyment of it by telling you exactly what happens. I will say though that you’re adventures on the flying fortress with Bess will involve some friendly robots as well as some not so friendly ones, flashbacks, fantastic looking pop-up book style cutscenes and even a game of fetch with some chickens! The art style and music compliment each other and the tracking of the headset and controllers works very well.

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Wayward Sky has nine trophies and most of them will pop as you play the game. However there are two collectable trophies, “In Tune” and “Good Looking Out”, which require you to physically move around so that you can scour every possible area of the game.

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If you’ve yet to get your “VR legs” you’ll be pleased to know that you shouldn’t have any issues with nausea or motion sickness when playing Wayward Sky. This is because the game uses a blinking effect similar to that used in Bound. When you move to a different area or make the transition between first and third person your display unit goes black for the briefest of moments.

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Conclusion
Wayward Sky may be on the short side but it ticks all the boxes as far as “point and click” adventure games go. It’s characters are charming, the vibrant and colourful visuals help to create an immersive believable environment and the story flows along at an enjoyable steady pace. The first person puzzles, while not difficult, offers a further level of interaction. A demo of the game was included on the PSVR demo disc, if you haven’t already checked it out, you should.

WeArePSVR Score – 7/10

 
 

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